HornyCreator
Seb263 from patreon

Seb263

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Seb263 posts

Death Drop Overhaul is Out & Major Updates to All My Mods

Seb263 post Death Drop Overhaul is Out & Major Updates to All My Mods from patreon

Hey everyone,

I'm excited to announce that Death Drop Overhaul has just been released on Nexus Mods.
It completely overhauls how NPC inventory is handled on death, focusing on immersion, stability, and clean item management without relying on heavy scripting.

Also, all my recent mods have been updated to ensure better cohesion ...

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Death Drop Overhaul - Immersive Weapon Behavior on NPC Death

Seb263 post Death Drop Overhaul - Immersive Weapon Behavior on NPC Death from patreon

Hello everyone,

Today I’d like to introduce Death Drop Overhaul, a small side project designed as a subtle yet meaningful improvement to combat immersion in Skyrim, while also fixing a few long-standing issues.

The main goal of this mod is to address several unnatural behaviors related to weapon handling upon NPC death. In vanilla Skyrim, weapons always remain attached to the NPC’s skeleton, often ...

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[Mod Hub] Ongoing Projects and Downloads (23/05/2025)

Seb263 post [Mod Hub] Ongoing Projects and Downloads (23/05/2025) from patreon

Welcome to the ongoing mods repository! Here, you can find downloads for the latest alpha/beta versions of my mods. To download, simply visit the provided links, and Patreon will ask you to confirm that it's your account. After a brief delay, the download will begin automatically.

If you encounter any specific issues with a mod, please use the "Bug report" topic in the community tab and provide detailed information about yo...

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Sanguine Symphony Now Live on Nexus Mods!

Seb263 post Sanguine Symphony Now Live on Nexus Mods! from patreon

🎉 Sanguine Symphony is finally available on Nexus Mods! 🎉

A huge thank you to everyone for your support throughout the development. Without you, this project would never have reached this level of quality or come to life so quickly (even though from an external point of view, it might have seemed like it took a while).

Your support has allowed me to refine every detail, implement advanced features without impacting performance, and push t...

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Sanguine Symphony – Beta, Now Available!

Seb263 post Sanguine Symphony – Beta, Now Available! from patreon

Update 20/04/2025 :

Version 0.4.1 is here! The main change: the Core Impact Framework is no longer bundled in the archive. Instead, it must now be downloaded separately from Nexus Mods. This shift makes it easier to keep CIF up to date and lets you enjoy Sanguine Symphony alongside the latest performance improvements and fixes from CI...

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Sanguine Symphony - The Impact Awakens

Seb263 post Sanguine Symphony - The Impact Awakens from patreon

Hey everyone,

I'm back with a major update for Sanguine Symphony!

If you're not familiar with this project yet, I highly recommend checking out my previous post, where I explain the core features of the mod. I won’t be covering them again here, as this article focuses on the latest improvements.

A Major Overhaul

Why is this a major updat...

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2025 Roadmap: Dismembering Framework & Other Projects

Seb263 post 2025 Roadmap: Dismembering Framework & Other Projects from patreon

Hello everyone,

First of all, I wish you an excellent year 2025!

I'm reaching out today to give you an update on what's planned for this year and to provide an overview of the upcoming projects.

Complete Overhaul of the Dismembering Framework

The current structure of the Dismembering Framework cannot accommodate the many changes planned. That's why I'm completely restructuring it. This overhaul aims to integrate highly requested f...

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Next-Gen Decapitations

Seb263 post Next-Gen Decapitations from patreon

Update 04/12/2024:

The mod is now live on NexusMods, thank you all for your feedback! Hopefully, those crashes will now be nothing more than a bad memory. For those who recently tested the beta versions, don’t forget to update the mod from NexusMods to enjoy a few additional fixes. 😉

The 2024-11-23 23:39:44 +0000 UTC View Post

Sanguine Symphony: New Combat Features

Seb263 post Sanguine Symphony: New Combat Features from patreon

Hello everyone!

Here’s a little surprise I’ve been working on recently! This is a new mod containing some effects and features that I came up with (along with a few that were highly requested) but that didn’t quite fit within the scope of the Dismembering Framework. Importantly, this mod is fully independent from that framework.

 

What Does This Mod Offer?

1. A Revamped Blood System
First, I’v...

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[POLL] DF - Choose the Next Creature Asset!

Hello everyone!

As many of you might have noticed with the release of the assets for the different wolf varieties in the game, I’ve resumed development of the creature asset pack. My plan is to continue gradually adding the missing actors to this asset pack.

So, I’m putting out a poll to let you choose which creature or animal you...

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Introducing: Alternate Beheading (Beheading CTD Fix)

Seb263 post Introducing: Alternate Beheading (Beheading CTD Fix) from patreon

Hello everyone!

As promised, I'm back with a new mod: Alternate Beheading (Alpha 01).

 

This mod has two main objectives:

  • Fix all crashes related to NPC FaceGens or RaceMenu overlays during decapitations (KillMoves or via the Dismembering Framework).

  • Enhance the decapitation effects for a richer experience (improved physics, more realistic visual effe...

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Dismembering Framework: New Features / Experimental Developments

Seb263 post Dismembering Framework: New Features / Experimental Developments from patreon

Hello everyone,

It’s been a while since I’ve shared any updates, and I apologize for the silence. As many of you may have noticed, the mod has received several stability updates since its official release on Nexus Mods. I feel confident in saying that there are no longer any major or intermediate bugs, meaning the mod is now in a very stable state.

As previously mentioned, there are plenty of new features and improvements planned around the...

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Dismembering Framework: The release is live!

Seb263 post Dismembering Framework: The release is live! from patreon

Hello everyone,

I’m excited to announce that after a brief but very positive beta testing phase, the mod is finally available on Nexus!

Creating this framework in such a short time (though I understand it might seem long from a distance) was only possible thanks to your incredible support. Without it, I wouldn’t have been ab...

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Dismembering Framework: The Beta is here!

Seb263 post Dismembering Framework: The Beta is here! from patreon

Hello everyone,

I am pleased to announce the release of the first beta version of the mod (and probably the only before the final release)!

As previously mentioned, there have been no major feature additions. However, I have carried out extensive optimization work on various key points to ensure the framework's longevity.

In addition, the asset pack for humanoids has received a significant update View Post

Dismembering Framework: Beta 01 (Download)

In this post, you'll find the downloadable archive to test the Beta 01 of the mod.

If you encounter any specific issues, please use the "Bug report" topic in the community tab and provide detailed information about your problem (in case of a crash, please publish your log on pastebin.com and post the link). Thank you for your support, and have fun!

Make sure...

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Dismembering Framework: Updated Creature Pack (Falmer)

Seb263 post Dismembering Framework: Updated Creature Pack (Falmer) from patreon

Hello everyone,

I am pleased to announce the release of a minor update (V3) for the Dismembering Framework: Alpha 03!

 

What's New in This Update:

  • Creature Pack Update (Falmers): The creature pack has been updated to include Falmers (male and female).

  • Armor Type Override Parameter: A new parameter allows for overriding the type of armor to generate the co...

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Dismembering Framework: Alpha 03 - MCM & Creature Pack (Draugr)

Seb263 post Dismembering Framework: Alpha 03 - MCM & Creature Pack (Draugr) from patreon

Hello everyone,

I'm excited to introduce the latest update for the Dismembering Framework: Alpha 03!

This version represents a significant step forward with the introduction of a comprehensive Mod Configuration Menu (MCM) and the addition of the first iteration of the creature pack (which currently only contains the Draugr), expanding the capabilities of the framework.

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Dismembering Framework: Alpha 03 (Download)

In this post, you'll find the downloadable archive to test the Alpha 03 of the mod.

If you encounter any specific issues, please use the "Bug report" topic in the community tab and provide detailed information about your problem (in case of a crash, please publish your log on pastebin.com and post the link). Thank you for your support, and have fun!

Make sur...

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Dismembering Framework: Alpha 02 - SFX & VFX

Seb263 post Dismembering Framework: Alpha 02 - SFX & VFX from patreon

Hello everyone,

I am excited to bring you the latest update for the Dismembering Framework!

This update introduces stunning visual and audio effects to the Dismembering Framework. You'll now experience dynamic blood effects and a bullet-time feature, significantly boosting the immersion and excitement. Additionally, all remaining bugs reported by users have been identified and...

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Dismembering Framework: Alpha 02 (Download)

In this post, you'll find the downloadable archive to test the Alpha 02 of the mod.

If you encounter any specific issues, don't hesitate to leave a message right here.

If you encounter a problem, feel free to post your crash log in the Bug Report section of the chat. Thank you for your support, and have fun!


Make sure you have an up-to-date versi...

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Dismembering Framework: Alpha 01 - Humanoid Pack

Seb263 post Dismembering Framework: Alpha 01 - Humanoid Pack from patreon

Hello everyone,

I am thrilled to announce the long-awaited release of Alpha 01 of the Dismembering Framework! After many weeks of hard work on this mod, I have finally achieved a promising preview.

The first Alpha version of the Dismembering Framework is now available! The framework itself does not modify the game, so it is accompanied by an initial partial asset pack for the dismemberment of humanoid NPCs (all races ...

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Dismembering Framework: Alpha 01 (Download)

In this post, you'll find the downloadable archive to test the Alpha 01 of the mod.

If you encounter any specific issues, don't hesitate to leave a message right here.

If you encounter a problem, feel free to post your crash log in the Bug Report section of the chat.

Thank you for your support, and have fun!


Make sure you have an up-to-date...

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Introducing the Dismembering Framework: Elevating Skyrim's Combat to New Heights

Seb263 post Introducing the Dismembering Framework: Elevating Skyrim's Combat to New Heights from patreon

Hello everyone,

I'm thrilled to welcome you to this platform where together we can push the boundaries of Skyrim even further, and perhaps other similar games as well.

My passion for modding has always driven me, but it was the release of TES5: Skyrim that truly launched me into this adventure. Bethesda's games, with their simultaneously loved and criticized engine, have always inspired me to inn...

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